Wednesday, 10 May 2017

Rabbit Hole — Potential Placement — OUGD602

Having sent an email to Martyn from Rabbit Hole with my Instagram and Website, I have a studio visit lined up for the week commencing 15th May to discuss further details of a work placement there.

This is also a great opportunity to show my work to a studio which I very much admire and would love to have more involvement with.

Thursday, 27 April 2017

Design Strategy Presentations — OUGD602

Today was the day of the Design Strategy presentations, and it went just as I'd hoped, it was also great to see what everyone else had been up to this year:

























Tuesday, 25 April 2017

Something More — Workshop — OUGD602

Something more came in to have an informal session with us. It was great to be able to see them after DBA and get to engage further.

The task was to market a new cereal that was different to other conventional cereals, it needed to be marketed towards children, and it needed to be healthy.

Working in a group of 6, we all set about brainstorming, but to add spanners into the works, the guys at SM were incorporating various restrictions and factors that changed the thought process we needed to complete the task:





Presentation:




























Conclusion:

Overall, this was a really great experience that has provided me with some vital feedback on how not just myself but how we presented as a collective.

Monday, 24 April 2017

Rob from RAW — Visiting Professional — OUGD603

This was probably one of my favourite talks from a visiting professional, hearing how chilled and laid back your career can be once you are established and have made a name for yourself is certainly refreshing.

However, Rob made it clear that it's not all fun, like when he had to let all of his employees go to start the next chapter in his life. I feel that this talk has helped me get a better idea of the ups and downs I may face upon leaving university, and how anything can happen at any time.

Monday, 17 April 2017

Leeds Print Festival — Talks — OUGD602

Having entered my work to be exhibited at the event, it made it a great excuse to get down and hear the speakers talk.

As this isn't an area of design I wish to get into after university, it certainly changed my perspective on it, making it much more desirable than before.

One area I thoroughly enjoyed was the talk from Marcroy Smith, the director and founder of People of Print, it was great to see someone that struggled on next to nothing whilst working an internship after graduation and just thought they'd set up their own business. It is this attitude of getting the experience before diving into things that I want to follow myself.

Thursday, 30 March 2017

DR. ME — Workshop — OUGD602

DR. ME visited today, and I had done something I hadn't done in years, cut and paste.

It was a great way to get back into the experimental roots of design and hold off on a Mac for once.

The task was to create a 'happy accident'. This consisted of cutting and pasting from old magazines and publications to create a small format zine. I must say, this is the quickest ever zine I've produced, it puts into perspective how long the computer can take to use.

It was also nice to get to chat with a pair of good guys, who are certainly great contacts to have post-graduation.









Wednesday, 29 March 2017

Project Sliders — Website — OUGD602

Each listed project will have its own dedicated full page slider as such:



Exactly 50% of the page when clicked on either the left or right side will slide in said direction. This is to keep the UI as stripped back as possible whist maintaining the users ability to have a good user experience whilst on the site.

Nicky from Build Studio — Visiting Professional — OUGD602

Seeing Nicky speak after Michael added a really nice perspective onto the husband/wife dynamic can work so successfully in a professional setting.

Seeing some of her early work like Wipeout, a classic Playstation 1 game I played profusely as a young child really hit home that such a small team could accomplish something so brilliant and so worldwide, as when you think of a video game like this, you'd expect a huge corporation with a massive team doing it.

Tuesday, 28 March 2017

Ellie from Oslo Agency — Visiting Professional — OUGD602

This was a unique chance to hear someone talk about their experience with setting up a studio straight out of your degree rather than opting to join an existing one.

This talk proved to me that it is not impossible to jump right in at the deep end and do things your own way. However, personally, I still think I plan on joining an existing studio, whether it be a smaller one or more corporate one, getting that much needed experience is vital for future business ventures, whether I start my own studio or go freelance.

Monday, 27 March 2017

Responsive — Website — OUGD602

To ensure the website is viewable on all screens, maximising the websites functionality, it is vital so that potential employers scan see all of the content without any effect on the user experience.

Desktop:

 

Tablet:


Landscape Mobile:



Mobile Portrait:



Wednesday, 22 March 2017

Webflow — Website — OUGD602

Having coded the basic structure of the website, I then imported it into a service called Webflow.

Webflow is an advanced WYSIWYG web developing app that enables those with basic code knowledge to make advanced websites wth responsive capabilities.


Once the code was imported I then began adding the necessary functionality like slideshows for the individuals and linking all of the actors in the page to the menu:


The above image illustrates the structure of all elements on the page, and is displayed in the correct order, e.g. "Main>Header>About>Menu>Content Sliders>Footer".

Content Slider:


Header Overlay:



SaveSave

Tuesday, 14 March 2017

Presentation — DBA — OUGD602

For the presentation we decided to include some moving images to make the presentation more engaging, as the designs are very modernist/swiss style, adding some more sass into the mix will help keep the judges excited. This is not to say the design treatment isn't appropriate, however.